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How To Be Platinum Easy

feint

Crafting Master
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2 MONTHS
2 2 MONTHS OF SERVICE
LEVEL 1 200 XP
Hey guys , I bring Champions scripts that make you get easy to platinum, champions who are strong and can carrear alone.
I hope you enjoy this collection of information and reach PLATINUM !! : D
p/d:Excuse my English , I'm from Argentina : D
ZED
Features
Prediction
- Its using a prediction special for zed q ( trying to hit both q's fast and accurate)
Target Selector Assasin Mode (no more focus on wrong targets^^)
- recommended to use on single target mode
- slider for focus range (1200 range is recommmended)
- add any enemy to assasin list then hes your target when in range... (if not in assasin range it gets from normal target selector or u can change the assasination target)
Harass
  • using qwe for max harass dmg
  • using wq for long range harass(toggle on/off.. i recommend turning this off as its a very low dmg output)
  • item usage on harass
  • faster and more accurate harass then previous versions
Combo
  • smart gap close on combo,(no more chase when enemy will die)
  • using qe for max dmg (it will always use w on combo mode if enemy on a distance.. use harass button if u dont want to go all in)
  • Ulti usage( with overkill check)
  • line combo
Farm
  • smart lane clear
  • last hit with abilities
  • jungle clear
  • energy sliders
Misc
  • item usage on harass, lane clear and combo modes
  • kill steal with abilities( shadow will also kill steal for u if u r not in range)
  • Ulti to dodge dangerous spells (it will prioritize the champs in ulti range according to Target selector settings)
  • Kill Texts and Hpbar Indicator
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3SH
Features:
  • Optimized well done combo logic
  • E/Flay Custom settings
  • Custom Second Q Cast Delay slider
  • R Usage
  • Q Usage
  • Automatic W usage when You are mid Q, will Cast W on a nearest ally
Flash Hook:
  • 3 Diffrenet Mods
  • Flash->Q
  • Flash->Q->E
  • E->Flash->Q
  • Hold Key to activate
  • Make sure Flash+Q+E are up
Lantern Usage:
  • W Usage
  • Custom Each ally %Health Configuration
  • On/Off for X allies
  • Automatic W usage when You are mid Q, will Cast W on a nearest ally
KALISTA
Some things:
  • Combo
  • Does use E when target can be killed with it
  • Auto ult ally when under x% HP
  • Semi auto R, when you are to lazy to click on R+ ally.. just click on the semi auto R key (so op) to ult
  • KS
  • Draws E damage
  • Jungleclear
  • Jungle E ''smite''
  • Mana control on harass
  • Item usage
  • Custom prediction in hitchance Q
  • Autoharass toggle (cast Q)
Combo:
  • It will cast E when target can be killed with E activation
  • It will cast E when target nearly goes out of range
  • It will cast E when E stack passive is about to run out
  • It will cast E when the amount of stacks for auto E cast is reached.
Harass:
  • Use Q
  • Option to control mana on harass
KS:
  • Option to KS with E
Jungle clear:
  • Use Q
  • Use E
  • Jungle steal
  • Option to control mana on jungle clear
Wave clear:
  • Use Q when x minions can be killed
  • Use E when x minions can be killed
  • Option to control mana on wave clear
Items:
  • Use Blade of the Ruined king
  • Use Cutlass
  • Use Youmuu
  • Use item when enemy of yourself is below x% HP
EZREAL
Features
Combo
  • Q
  • W
  • R
  • Cast R if enemies hit >=
    Will cast ultimate if it can hit the specified amount of enemies.
Harass
  • Q
  • W
  • Auto Mode
    Will automatically cast Q and/or W on specified champions. This is great for laning.
  • Mana Manager
Last Hit
  • Q
    Will last hit with Q if you are out of range or if it will die before your next auto attack can kill it.
Lane Clear
  • Q
    Don't think I need to explain anything here, do I?
  • Mana Manager
Anti-Gapcloser
  • E
    Will try and dodge enemy gapclosers with your E.
Ultimate
  • Ult lowest target (Press toggle)
    When you are holding down the key, it will attempt to fire your ultimate at the lowest health target. (Assuming they are in range based on settings)
  • Killsteal with R
    Will automatically try and killsteal with your ultimate. (Again, assuming they are in range based on settings).
  • Ult Min. Range
    Specify the minimum range enemies need to be outside of to cast ultimate. (Enemies must be outside of this range)
  • Ult Max. Range
    Specify the maximum range enemies need to be inside of to cast ultimate. (Enemies must be inside of this range)
JINX
Combo
  • Use Q (Switcheroo!) in Combo
  • Use W (Zap!) in Combo
  • Use E (Flame Chompers!) in Combo
  • Use R (Super Mega Death Rocket!) in Combo
  • Mana Manager for each skill!
  • Automatic mana manager! BETA
Harass
  • Use Q (Switcheroo!) in Harass
  • Use W (Zap!) in Harass
  • Mana Manager for each skill!
  • Automatic mana manager! BETA
Skill settings
  • Q (Switcheroo!) Skill Settings
  • Q Switch mode -> Includes 3 modes: Range, AOE, Both. With Range it will try to swap to get the target if out of the base autoattack range (565). With AOE it will try to swap if the count of enemies in the selected range of the target are greater than a selected number!
  • Switch Q Farm/Laneclear -> Toggles the swap of Q (Switcheroo!) in Farm/Laneclear
  • Min AOE Minions for Q Farm Switch -> Specifies the minimum number of minions in the AOE Range that need to be there for the script to swap to Fishbone!
  • Min. enemies for AOE switch -> The Minimum number of enemies in AOE Range of the current target (if AOE/Both mode is selected) for Q (Switcheroo) to be swapped to Fishbone!
  • AOE Radius -> The AOE Range!
  • AutoSwitch to minigun if no enemies in X range -> This will use Q (Switcheroo!) if no enemies are in X Range from you!
  • X Range -> The Range for Minigun to be swapped. I recommend about 800!
  • W (Zap!) Skill Settings
  • Combo/Harass: Minimum W Range -> The minimum distance from the closest enemy for W (Zap!) to be used!
  • Auto W Immobile -> Will automatically cast W (Zap!) on immobile targets!
  • Auto W Mana -> Select the minimum percentage (%) of mana for Auto W!
  • W Hitchance -> The Hitchance for W (Zap!). I recommend High/Very High!
  • E (Flame Chompers!) Skill Settings
  • Auto E Antigapcloser -> Will automatically use E (Flame Chompers!) when an enemy gapcloses in range!
  • Auto E Interrupter -> Will automatically use E (Flame Chompers!) when an enemy is using an interruptable skill in range!
  • Auto E Immobile -> Will automatically use E (Flame Chompers!) on Immobile targets!
  • Auto E Mana -> The Minimum amount of mana percent (%) for Auto E to be used!
  • Combo: Only E Slowed -> Will only use E (Flame Chompers!) in Combo if the target is slowed!
  • Combo: Only E Immobile -> Will only use E (Flame Chompers!) in Combo if the target is rooted/stunned!
  • E Hitchance -> The Hitchance for E (Flame Chompers!). I recommend Very High!
  • R (Super Mega Death Rocket!) Skill Settings
  • Autoattack buffer -> The number of AutoAttacks the will be factored in when the script does the overkill calculations for R (Super Mega Death Rocket!)
  • Minimum R range -> The minimum range at which R (Super Mega Death Rocket!) will be used!
  • Prevent Overkill (W/AA) -> Prevents the overkill of the target using W (Zap!) Damage and the Player's Auto Attack damage *The AutoAttack Buffer!
  • Manual R -> Will try to use R (Super Mega Death Rocket!) to the best target when holding the key!
  • R Hitchance -> The Hitchance for R (Super Mega Death Rocket!). I recommend High/Very High!
Drawings
  • Draw Q Range -> Draws the Q (Switcheroo!) Range!
  • Draw W Range -> Draws the W (Zap!) Range!
  • Draw E Range -> Draws the E (Flame Chompers!) Range!
  • Draw R Sprite -> Draws a crosshair on the target if they are killable by R (Super Mega Death Rocket!)
UTILITIES
Put the utilities that I occupy , some do not put directly because I cause problems when playing as the tracker
Activator#
  • Supported:
    • Custom damage prediction
    • Stealth reveal (Oracle's Lens, Vision Ward)
    • Items (Offense, Defense, Potions/Elixirs, Cleansers)
    • Summoners (Mark, Cleanse, Heal, Ignite, Exhaust, Barrier, Clarity, Smite)
      • Customize Cleanse Options
      • Combo/Killsteal Ignite
      • Barrier on Dangerous
      • Customize Smite Options
      • Smite on Enemy.
      • Poro Shooter added!
    • Auto Spells (including FoW)
      • Evade Spells (including Fizz, Kayle, Lissandra and more)
      • Healing Spells (including Nidalee, Taric, Sona and more)
      • Shield Spells (including Dianna, Karma, Lulu, Orianna and more)
      • Life Saving Spells (including Tryndamere, Kalista, Ziliean, Yorick and more)
      • Anti-Slow Spells (including Garen, Yi, and Evelynn)
  • What is Evade Integration?:
    • Ć¢ā‚¬ā€¹Evade Integration is a semi work around for players using evade# or ezEvade.
    • The integration method works by calculating evade time and spell end time with the players distance/movespeed.
    • If you could regularly evade a skill Activator should ignore and not waste heal or something if you could of just dodged it.
    • Turn On Evade Integration if you are using evade scripts.
Introduction
Evade is an assembly that allows you to shield and evade enemy skillshots. At the moment it supports evading using:
  • Movement (including movement speed buffs).
  • Dashes.
  • Blinks (including flash).
  • WardJumps.
  • SpellShields.
  • Untargetable spells.
  • Zhonyas
  • Shield
To get a detailed list of the supported evading spells you can check the file
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or go to a game with Evade# injected and check the menu.
Supported skillshots
Evade# supports almost all the skillshots in game and I plan to add the missing skillshots sooner or later ;d.
It detects almost all the skillshots that have missiles from fog of war (FOW) (Blitzcrank Q, Thresh Q, Lux's E, etc.) and in the future large spells that have no projectile like Lux's R or Xerath's Q will get added.
To get a complete list you can check the
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file at github.
Evading spells
In this submenu you can disable or enable the spells that you want to use for evading, you can also set a danger level for each spell here.
Skillshots
In this submenu you can select the skillshots you want to evade and set a danger level for each skillshot. Its recommended to disable big non-dangerous spells like lux's E unless you are laning vs her. The danger value is linked to the one selected on each evading spell, for example in this configuration:
- Movement 1
- Flash 5
- Morgana Q 3
- Malphite R 5
In this case if Malphite casts R on your location it will first check if its posible evade using movement and then it would use flash if its not since the danger value of malphites R is greater or equals the value from flash. However if morgana casts Q at our location it wont use flash even if its not posible to dodge using movement.
In this submenu you can select also select which spells evade# will consider as dangerous.
Ally shielding
In this submenu you can select the allies that you want to shield from skillshots, pretty usefull if you are playing janna or morgana
Collision
This is an experimental feature that its still under development so I recommend disabling it or enabling it only for Yasuo wall, it will be improved in the future
Drawings
In this section you can select how the skillshots drawing will look, nothing special
Dodge only dangerous
While pressing this key Evade will only take into account the skillshots set as dangerous.
EZEVADE
Features
  • evades linear and circular skillshots
  • evades towards mouse position
  • evades multiple spells at once
  • evades fog of war skillshots
  • smooth evading
  • checks for path collision
BASEULTY
Features:
  • uses perfectly timed ultimate on enemies that recall, will impact exactly when the enemy recalled to base
  • Team BaseUlt (set your allies that use BaseUlt as well as friend in the menu and you will shoot together)
  • recall tracker above the skillbar, shows you who recalls and how long it will take
  • being OP
Supported champs (sorted by viability imo):
  • Jinx
  • Ezreal
  • Karthus
  • Ashe
  • Draven
If you want to do more so post comments and help me I would be happy !!
I hope you enjoy this post
 

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