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lionwar12

Vulnerability Hunter
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Bits
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LEVEL 1 300 XP
Hello everyone, I am re-sharing a method I found that has been making a few people quite a lot of money,
But there will be my own take on as I think the original post doesn't help as much unless you invest a lot into the site.
So here is what you do:
1. You do need some sort of investment, so have a bitcoin wallet.
2. Make an account at https://catchabtc.com/register/TFTExpert (5% ref)
3. Copy the whole AI Script and paste it at Auto Bets ---> down Custom , once you paste Press Run
4. Come back and tell me if you do make some good profit.
So before you actually use the script you want to make some calculations, so you don't end up losing your money. So if you deposit around let's say $10 you don't want to start with a base bet of 10 bits, because if there is a loss spree then it starts to get risky and you will eventually lose your money before even profiting. So what I suggest is starting the base bet at 1 since its the safest option, even though it is slow money. But if you $100+ in balance then I would suggest you can do a 10 bit base bet.
So if you want to calculate the safest base bet, keep in mind that every time you lose a bet it multiples the base bet by 7, then that amount by 7 if you lose again, and so on.
*Credits toAmstrongchips0 for the original post, I have seen some people copy the post and change it a bit and give no credit, so I wanted to give some.
Here is the actual script-
// Settings
var baseBet = 10; // In bits
var baseMultiplier = 1.1; // Target multiplier: 1.10 recommended
var variableBase = false; // Enable variable mode (very experimental), read streakSecurity.
var streakSecurity = 15; // Number of loss-streak you wanna be safe for. Increasing this massively reduces the variableBase calculated. (1-loss = 20%, 2-loss = 5%, 3-loss = 1.25% of your maximum balance). Recommended: 2+
var maximumBet = 999999; // Maximum bet the bot will do (in bits).
// Variables - Do not touch!
var baseSatoshi = baseBet * 100; // Calculated
var currentBet = baseSatoshi;
var currentMultiplier = baseMultiplier;
var currentGameID = -1;
var firstGame = true;
var lossStreak = 0;
var coolingDown = false;
// Initialization
console.log('====== Procon\'s BustaBit Bot ======');
console.log('My username is: ' + engine.getUsername());
console.log('Starting balance: ' + (engine.getBalance() / 100).toFixed(2) + ' bits');
var startingBalance = engine.getBalance();
if (variableBase) {
console.warn('[WARN] Variable mode is enabled and not fully tested. Bot is resillient to ' + streakSecurity + '-loss streaks.');
}
// On a game starting, place the bet.
engine.on('game_starting', function(info) {
console.log('====== New Game ======');
console.log('[Bot] Game #' + info.game_id);
currentGameID = info.game_id;
if (coolingDown) {
if (lossStreak == 0) {
coolingDown = false;
}
else {
lossStreak--;
console.log('[Bot] Cooling down! Games remaining: ' + lossStreak);
return;
}
}
if (!firstGame) { // Display data only after first game played.
console.log('[Stats] Session profit: ' + ((engine.getBalance() - startingBalance) / 100).toFixed(2) + ' bits');
console.log('[Stats] Profit percentage: ' + (((engine.getBalance() / startingBalance) - 1) * 100).toFixed(2) + '%');
}
if (engine.lastGamePlay() == 'LOST' && !firstGame) { // If last game loss:
lossStreak++;
var totalLosses = 0; // Total satoshi lost.
var lastLoss = currentBet; // Store our last bet.
while (lastLoss >= baseSatoshi) { // Until we get down to base bet, add the previous losses.
totalLosses += lastLoss;
lastLoss /= 4;
}
if (lossStreak > streakSecurity) { // If we're on a loss streak, wait a few games!
coolingDown = true;
return;
}
currentBet *= 7; // Then multiply base bet by 4!
currentMultiplier = 1.00 + (totalLosses / currentBet);
}
else { // Otherwise if win or first game:
lossStreak = 0; // If it was a win, we reset the lossStreak.
if (variableBase) { // If variable bet enabled.
// Variable mode resists (currently) 1 loss, by making sure you have enough to cover the base and the 4x base bet.
var divider = 100;
for (i = 0; i < streakSecurity; i++) {
divider += (100 * Math.pow(4, (i + 1)));
}
newBaseBet = Math.min(Math.max(1, Math.floor(engine.getBalance() / divider)), maximumBet * 100); // In bits
newBaseSatoshi = newBaseBet * 100;
if ((newBaseBet != baseBet) || (newBaseBet == 1)) {
console.log('[Bot] Variable mode has changed base bet to: ' + newBaseBet + ' bits');
baseBet = newBaseBet;
baseSatoshi = newBaseSatoshi;
}
}
// Update bet.
currentBet = baseSatoshi; // in Satoshi
currentMultiplier = baseMultiplier;
}
// Message and set first game to false to be sure.
console.log('[Bot] Betting ' + (currentBet / 100) + ' bits, cashing out at ' + currentMultiplier + 'x');
firstGame = false;
if (currentBet <= engine.getBalance()) { // Ensure we have enough to bet
if (currentBet > (maximumBet * 100)) { // Ensure you only bet the maximum.
console.warn('[Warn] Bet size exceeds maximum bet, lowering bet to ' + (maximumBet * 100) + ' bits');
currentBet = maximumBet;
}
engine.placeBet(currentBet, Math.round(currentMultiplier * 100), false);
}
else { // Otherwise insufficent funds...
if (engine.getBalance() < 100) {
console.error('[Bot] Insufficent funds to do anything... stopping');
engine.stop();
}
else {
console.warn('[Bot] Insufficent funds to bet ' + (currentBet / 100) + ' bits.');
console.warn('[Bot] Resetting to 1 bit basebet');
baseBet = 1;
baseSatoshi = 100;
}
}
});
engine.on('game_started', function(data) {
if (!firstGame) { console.log('[Bot] Game #' + currentGameID + ' has started!'); }
});
engine.on('cashed_out', function(data) {
if (data.username == engine.getUsername()) {
console.log('[Bot] Successfully cashed out at ' + (data.stopped_at / 100) + 'x');
}
});
engine.on('game_crash', function(data) {
if (!firstGame) { console.log('[Bot] Game crashed at ' + (data.game_crash / 100) + 'x'); }
});
Edited by TFTExpert, 10 July 2019 - 01:40 AM.
 

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