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[EASY] Earn Money by "Hacking" Other People (Updated July) | Payment Proof Included!

mike

Deep Learning Framework Developer
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1 MONTH
1 1 MONTH OF SERVICE
LEVEL 1 400 XP
THIS GAME IS PAYING!
Wats up, guys! I have just found a new online game that revolves around "hacking" other players and redeeming the "DP$" (the premium currency) for btc. 1 DP$ is worth 1 satoshi with each hack giving you a percentage of the other player's total DP$ and each hack. I have also created a guide to help you start out making some btc!
SITE:
yes, it is a refferal link, but I have dedicated a substantial amount of time to make this guide. You can repay the favor by just signing up with the link.
GUIDE:
GAMEPLAY BASICS
Playing this game is simple once you understand the concept:
By using free DP$ from the dispenser to start off, you will be able to "hack" other players, rewarding you in even more DP$ which you can use to buy a variety of things. This includes:
- Offense (if this is over the enemy's defense stat, you will be able to hack them)
- Defense (a stat that prevents others from hacking you)
- Security (5 minute protection after being hacked. each upgrade gives +5 minutes)
- Bank Accounts (store DP$ to prevent it from being stolen)
There is also another currency -- BoostPoints (BP):
- Get more BoostPoints (BP) from the Booster section, and Spend BP on Boosts in the Store.
- Boosts will raise the percent you can steal from other players, so they can be very useful!
STARTING OUT
When you first log in to your account, you will be given a quick welcome message with some basic instructions to get you started.You will start with 50 Offensive and Defensive, 500 DP$, and 100 BP. Now, quickly visit the Dispenser and Booster under the Earn menus for another chunk of DP$ and BP respectively. Your player will also be untouchable for 5 minutes! Quickly purchase stuff from the Store, before other players are able to hack your DP$!
What you purchase will depend on your overall strategy (some included below), but just remember that Offense is used to hack others, and Defense is used to defend against other hackers. Security adds longer grace periods after you get hacked (don't get for now), and Bank Accounts(don't get for now) let you safely store DP$ away from hackers grasps. Now you start hacking, you will only be able to target players within a few LVLs of range from you(-3 and +3 levels from you). Only after an attack has been made, will you be revealed your targets Defensive PWR (keep in mind for later use).Using this knowledge, whether you previously won or lost, you can regroup and make a better decision, if this same target ever comes in your sights again.
HACKING OTHER PLAYERS
Hacking other players can be extremely profitable if done right. However, there are some restrictions put in place to prevent higher levels from bullying lower levels:
Anyone under LVL 10 can only hack players 3 LVLs above and below them.
Anyone between LVLs 10-19 can only hack 5 LVLs above and below.
LVLs between 20-24 can only hack 7 LVLs below and above.
LVLs between 25-29 can only hack 9 LVLs below and above.
LVLs between 30-39 can only hack 11 LVLs below and above.
LVLs between 40-49 can only hack 13 LVLs below and above.
LVLs between 50 and up can only hack 15 LVLs below and above them.
The percent by default depends on the LVL difference between you and your opponent:
If you are the same LVL as your opponent, you steal 15% by default.
If your opponent is 1 LVL below you, you only steal 14%.
If your opponent is 2 LVLs below, you steal 13% and so on down to 1%.
But if your opponent is 1 LVL ABOVE you, you steal 16%.
So if your opponent is 2 LVLs above, you steal 17% and so on up to 30%.
In order for YOU to hack another player, they must be carrying at least 20 dp$ and YOU must be carrying at least 20 times your LVL in DP$!
For example:
If you are LVL 1, you must be carrying at least 20 DP$ in order to Hack.
If you are LVL 5, you must be carrying at least 100 DP$ in order to Hack.
If you are LVL 10, you must be carrying at least 200 DP$ in order to Hack.
And so on!
Note: In order for another player to hack YOU, you must be carrying at least 20 DP$ period.
USING BOOSTS
BoostPoints (BP) are acquired from the Booster and Referral Commissions.
Boosts give you an additional percentage of DP$ gain when hacking a player.
There are three levels of Boosts, each with a different duration to choose from:
- +5% DP$ Gain
- +10% DP$ Gain
- +15% DP$ Gain
Once a Boost has been purchased, it is automatically activated and running until its duration runs out.
You can only have one Boost running at a time.
CREDIT
CRED holds no real world monetary value and can not be Cashed out, but is equal to DP$ in value, and can be used to purchase items in the Store instead of using DP$.
CRED can be acquired in three different ways:
- CRED can be purchased with Bitcoin in the Pay-2-Play section of the players Account menu,
- When your Referral purchases CRED with Bitcoin, you get 10% in CRED as well,
- CRED is rewarded from any Offer, Task, Video view, etc. from any of the Offerwalls.
NOTE:
50% of all CRED spent in the Store will be placed in the players Recycled balance and dripped as DP$ into their DP$ Balance.
THE REVENUE RECYCLING SYSTEM
In order to keep the economy flowing smoothly, the developers have devised a Revenue Recycling System!
Basically this means that 50% of all DP$ and CRED a player spends in the Store will be recycled back into their DP$ balance over a series of 5 minute intervals.
The amount given to the player depends on 2 factors:
- The amount sitting in that players Recycled Balance,
- and what LVL the player currently is.
As long as the players Recycled Balance is greater than their (LVL multiplied by 100), they will receive DP$ equal to the number of their current LVL every 5 minutes.
If the players Recycled Balance is less than their (LVL multiplied by 100), they will only receive 1 DP$ for every 100 in their Recycled Balance. Also every 5 minutes.
This 5 minute payout will cap at 100 DP$ every 5 minutes, granted the user is at least LVL 100 and as long as they maintain a Recycled Balance above 10,000.
If at any time a players Recycled Balance drops below 100, they will stop receiving the 5 minute payouts, until their Recycled Balance rises back above the 100 requirement.
STRATEGY:
Now there are 2 ways that you can efficiently get DP$ and earn more profitably:
1. Max only Offense+Bank, and steal from other players and even some top players as well. This is only profitable from extreme amounts of activity. When you are going to go offline, put all of your DP# balance into your bank to safeguard it from other players. This is a very efficient strat.
2. Max Defense+Security Level, and let others hack you to earn, and possibly earn more from the recycle revenue. This is profitable even without much activity but does require a bit of recycle balance which you can only get from doing offers. There is a downside, however, if there are people who have more Offense than your Defense than you will lose a substantial amount of DP$. THIS IS WHERE THE SECURITY UPGRADE COMES IN. While maxing Defense, you max your security level as well. This protects you for a certain amount of time after being hacked, and will provide you with a bit of "padding."
These 2 strats are both profitable and good. Neither one beats the other, unless in different situations. Strat 1 is for those who can be active, and Strat 2 is more passive. I'm currently using Strat 1, and is working very well.
PAYMENT PROOFS:
(i don't know how to post images)
Note: payments can be given in Bitcoin, Paypal, and Amazon.
Edited by NotHere21, 10 July 2017 - 02:34 AM.
 

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